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American Truck Driving
Slow, steady, and satisfying deliveries in a giant rig.
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Fresh unblocked picks from the Dig to Escape fan community. Click any card to play instantly and skim tips, features, and FAQs.
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Slow, steady, and satisfying deliveries in a giant rig.
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Hit farther, earn coins, upgrade harder, repeat.
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Simple taps, deep combos, and juicy brick explosions.
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Pick an animal, smash the streets, and outrun SWAT in this wild browser sandbox.
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Fast drives, clean timing, and satisfying dunks.
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Fly, refill, splash the flames, and save the woods.
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Fast lanes, close calls, and a growing car collection.
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One button. Infinite weird rinks. Laugh‑out‑loud goals.
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Slide, jump, and scoop loot before the cops catch you.
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Big world, wild vehicles, and zero rules.
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Drag, aim, fire, and clear clever target rooms.
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Endless skiing, crazy mounts, and a wall of snow on your heels.
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A hypnotic tunnel, rising speed, and one‑more‑try runs.
View GameDig to Escape is an unblocked prison‑break game you can play right in your browser. You start as a locked‑up inmate who’s heard rumors of a forgotten tunnel under the cellblock. With nothing but a tiny tool and a lot of nerve, you dig through layers of dirt, stone, and concrete while staying quiet enough to avoid the guard’s nightly patrols. ⛏️🚨
Each run feels like a mix of strategy and stealth: you decide where to dig, when to rest, and what to trade for better tools. A full escape usually takes about 30–60 minutes, but hidden routes and secret classes make it worth replaying until you’ve seen every outcome.
No download, no login—Dig to Escape loads instantly on desktop and mobile, so you can jump straight into the prison break.
Unlock special classes that change your efficiency and risk, then upgrade from a spoon to powerful shovels and explosives.
The night guard forces you to plan digs around patrols, footsteps, and safe hiding spots.
Different tunnels, item drops, and endings keep each run fresh—even after you’ve escaped once.
If you love fast, replayable escape games, Dig to Escape hits a sweet spot: quick sessions, simple controls, and real suspense every night cycle. It’s easy to learn, but planning the perfect tunnel takes skill.
There are two escape routes: the Janitor Ending and the Mineshaft Ending. The Mineshaft Ending is the classic “dig straight down” break‑out that ends with a chase sequence. The Janitor Ending is a faster, puzzle‑heavy path that lets you walk out the front door—if you gather the right items. A third ending is rumored for late 2025, and we’ll update this wiki when it lands. 🧩🧻
The Mineshaft Ending is the “classic” way out in Dig to Escape. You dig straight from your cell, break through every underground layer, then survive a short chase mini‑game inside the mineshaft to finish the escape. It is the default route for most first runs, and it teaches you the core loop: dig → loot → trade → upgrade → push deeper. ⛏️🧻
Estimated time: most players reach this ending in about 30–60 minutes, depending on early item drops and how well you manage stamina.
I recommend starting with the Energizer class. It lowers digging stamina costs, so you stay underground longer, eat less, and save Toilet Paper for upgrades.
The starter spoon can clear the early dirt, but it is painfully slow. Getting a plastic shovel early speeds everything up, and later upgrades let you chew through rock and concrete much faster.
| Tool | When to use it | Why it matters |
|---|---|---|
| Spoon (starter) | First layers | Works, but only as a warm‑up. |
| Plastic Shovel | Early game | Big speed jump for cheap Toilet Paper. |
| Iron Shovel (if it shows up) | Mid game | Worth buying early if you can afford it. |
| Explosives | Hard layers | Cuts through tough blocks fast. |
| Trovel | Late digging | Best value for pushing to concrete. |
The guard can’t enter your cell if the door is closed, so digging in your own room is safe. The danger is wandering halls at night or hiding inside other inmates’ cells—those are instant run killers. 👮♂️
If a great food or tool offer appears right before nightfall, hop into the vent beside your bed to reach vendors safely. Stock resets each morning, so missing a good deal can slow your whole run.
Once you break through the last concrete layer, you’ll drop into the mineshaft. Walk to the rail tracks to start the final sprint. Keep running forward, dodge oncoming obstacles, and don’t look back—the guard falls in after you and can catch up if you hesitate. Reach the ladder, climb out, and the Mineshaft Ending is yours. 🏃♂️💨
The Janitor Ending is the quicker, stealth-heavy escape route in Dig to Escape. Instead of digging all the way down, you gather key items, unlock restricted rooms, and power up the prison's systems to walk out the main door. It takes more planning than the Mineshaft path, but a clean run can finish much faster. 🧹🚪
Why it's faster: you trade some digging time for a focused item hunt. Once the setup is done, the escape itself is quick.
You'll be moving between rooms, vents, and hallways a lot. The Speedster class makes those trips safer and helps you slip past patrols when the timing gets tight.
Dig broadly, sell everything, and build up a stash. You need a solid TP bank before the crucial trader item appears.
The Illegal Card is not always in stock early. I've seen it show up around Day 10–12, so keep checking traders each morning. If you miss the day it appears, you may wait a while for the next refresh.
| Goal | What to do | Tip |
|---|---|---|
| Get into Security | Illegal Card opens the door | Enter fast and leave with the ladder. |
| Reach Electric Room | Use ladder + vent shaft | Stay out of guard sight in halls. |
| Power the main door | Collect 12 batteries | Most batteries sit on floors or in nearby rooms. |
A guard patrols outside the Electric Room, so move in short bursts and use corners to break line-of-sight. Batteries are large, bright, and hard to miss once you start scanning rooms.
When the last battery clicks into the box, the main door unlocks. Walk straight out to trigger the Janitor Ending—no chase required.
This ending is even smoother with friends. With two or three players, farming Toilet Paper goes faster and battery pickup becomes a quick sweep instead of a solo crawl. Either way, once you power the door, you are free. 🎉
Yes. The full game is playable online with no paywalls or sign-ups.
Nope—just open the page and hit Play Now.
Absolutely. Touch controls work smoothly on modern phones and tablets.
Most players escape in 30–60 minutes depending on upgrades and routing.
You’ll lose the run and restart, so time your digs carefully at night.
The Janitor Ending is usually faster once you know where to find the Illegal Card and batteries.
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